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Can anyone convert these for me?

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Here's the gulomet. You did not include the texture for the Snowmob file. And I don't know what lightwave is, sorry.

Also, apart from that one model, the AK-47 and Snowmob are both way too high of a polycount for Warcraft III.
 

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I use 3DsMax 5, never touched Gmax.

High polycont is not a bad thing at all, but if you're modding Warcraft III, then low poly is the way to go.
 
800 is still way too much for things like that. Try making a request thread if you're desperate.
 
a gun? well i think something like 200-100 polies for a gun, and i would convert them for you but sadly milkshape doesnt work for me.

if you use max 5+ (like i do) then you can export the models to .3ds format and import them through milkshape and give them animations and bones there.

and if you don't have a texture or unwrap at all, then i suggest you get those done first before you ask for converting :P

and converting them from lightwave? dam, yes, that program is old..like i said, you might be able to find a way to export in lightwave and open that file in max or milkshape and try from there.

and if what i said doesnt make sense (no, this doesn't involve that thing that happened ages ago with you and me) then please tell me.
 
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