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Can anybody spot any obvious desyncs in this map?

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Nov 1, 2015
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Hello,
We tried so many things to try and fix this map but every single time we get a full house at least 50% of the lobby desyncs, sometimes everyone desyncs, this has been an issue for a long time but now its getting even worse so if anybody has experience with desyncs then feel free to open the map and check out anything suspicious. The only scripts we use are for cleaning up memory leaks, and those are quite common anyway.
This issue never seems to happen when theres only 2 players, making it a pain to test.
UPDATE: Thankfully there were so many people on one night that we managed to do alot of full house testings and figured out the problem, it was one of the gameplay constants breaking everything, removed the map attachment.
 
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