Name - Variable Type - Initial Value - Usage
AOA_R - Real - 5.00 - Defines the Degrees to Move/Change AOA
UPDOWN_Mode - Boolean - True - Keeps track of Camera Mode
AOA - Real - 310.00 - Initial Angle to Start At, Keeps track of Camera Angle
DIS - Real - 1800.00 - Initial Distance from Character to Start At, Keeps track of Camera Distance
DIS_R - Real - 50 - Defines the increments of movement of the Camera.
Move_Down - Boolean - False ( Default ) - Tracks if Key Pressed
Move_Left - Boolean - False ( Default ) - Tracks if Key Pressed
Move_Right - Boolean - False ( Default ) - Tracks if Key Pressed
Move_Up - Boolean - False ( Default ) - Tracks if Key Pressed
ROT - Real - 45.00 - Initial Angle of Rotation the Camera Starts At, Keeps track of Rotation.
ROT_R - Real - 5.00 - Defines the Degrees to Rotate the Camera in either direction.