- Joined
- Sep 8, 2025
- Messages
- 15
This seems so basic so I am sorry! But once again, I looked everywhere for help. This seems straight-forward; when you double-click a camera in the camera pallet, it shows you what the camera is seeing, right? So when the camera is applied in-game, that's what you should see?
I can make a camera and use a text trigger to apply the camera in-game This seems to work if I don't change the camera at all. But if I change the settings, like pitch, angle of attack, and I get the camera just how I want, then I view in-game, it is WILDLY off not even close--usually staring up into the sky.
Here are some pics. I used pitch-up to make sure I could see over the ogre's head for floating text. I used angle of attack to up-shot a bit. I also know the HD ogre model is taller than the SD model. But when I go in-game, the camera is pointing into the sky. I have tried this many times now and it keeps happening.
What is going on??
edit: I'm adding a third picture(top pic) of the camera object which you can see looks like it is pointing at the Ogre properly. But in-game it looks up into the sky.
edit #2: Now when I went back to my edit, and I double clicked the camera, I can SEE the camera object in front of me. How can I see the camera if I am supposed to be seeing through its eyes? I really don't seem to get this at all, I'm sorry
help!
Adding pic of seeing the camera even though I'm supposed to be seeing THROUGH the camera. (the bottom pic)
I can make a camera and use a text trigger to apply the camera in-game This seems to work if I don't change the camera at all. But if I change the settings, like pitch, angle of attack, and I get the camera just how I want, then I view in-game, it is WILDLY off not even close--usually staring up into the sky.
Here are some pics. I used pitch-up to make sure I could see over the ogre's head for floating text. I used angle of attack to up-shot a bit. I also know the HD ogre model is taller than the SD model. But when I go in-game, the camera is pointing into the sky. I have tried this many times now and it keeps happening.
What is going on??
edit: I'm adding a third picture(top pic) of the camera object which you can see looks like it is pointing at the Ogre properly. But in-game it looks up into the sky.
edit #2: Now when I went back to my edit, and I double clicked the camera, I can SEE the camera object in front of me. How can I see the camera if I am supposed to be seeing through its eyes? I really don't seem to get this at all, I'm sorry
Adding pic of seeing the camera even though I'm supposed to be seeing THROUGH the camera. (the bottom pic)
Last edited: