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[Misc] Bypassing doodad limit with HEX editor

Here's a short video tutorial on how to bypass the doodad limit. I'm pretty sure @sotzaii_shuen was the first person to discover it, then we both did some testing to narrow down what specific offsets corresponds with the active bytes that changes the limits.


This will increase the limits of:
  • Units
  • Destructibles
  • Doodads
  • Items

Unsure whether or not it works with third party compilers.
May be deprecated in the future, if the bytes that corresponds with the values changes.

HEX code to search for:
Code:
40 00 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00
60 00 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00
80 00 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00
A0 00 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00
C0 00 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00
E0 00 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00
00 01 00 00 30 75 00 00 30 75 00 00 00 08 00 00
00 06 00 00 E0 10 00 00 60 09 00 00 00 04 00 00

HEX code to replace it with:
Code:
40 00 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F
60 00 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F
80 00 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F
A0 00 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F
C0 00 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F
E0 00 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F
00 01 00 00 FF FF FF 7F FF FF FF 7F FF FF FF 7F
FF FF FF 7F FF FF FF 7F FF FF FF 7F FF FF FF 7F

Requires a HEX editor, for example HxD.
 
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