🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
I need an elimination tournament style bullet system done for my map and I was wondering if someone already made one that I could use. It would save me a lot of trouble.
Yes, if you want to create a whole (possibly lagging) physics system for a single unit (or maybe for a few) in your map, be my guest.
Also, do not think that this system in GUI will be more understandable, as it will require a length of the whole world for all the calculations and such things.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.