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1: A question first, what do you mean? It sounds like you are making a TD map and you want all buindings to be summoned. If you are, you can just make new custom units based on the Acolyte - Edit the model, the icon and what buildings he can build and you're done.
2: The trigger you are looking for is:
Code:
Player Group - Pick every player in (All players) and do (Visibility - Create an initially Enabled visibility modifier for (Picked player) emitting Visibility across (Playable map area))
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