I need triggers that does the following:
1. Certain buildings that are built gives a certain amount of gold for every x seconds.
2. Same as no. 1 but this time the income is dependent upon the total number of living and already built building.(Grain Warehouse income=total number of living and already built farms times X gold for evey x seconds.
3. Whenever the building's hp is below 30% of its maximum hp, it won't generate income unless it is repaired, only then will it give gold periodically..
Trigger tags please, thanks in advance..I WILL CREDIT ANYONE WHO COULD HELP ME WITH THIS ONE ON MY MAP..
1. Certain buildings that are built gives a certain amount of gold for every x seconds.
2. Same as no. 1 but this time the income is dependent upon the total number of living and already built building.(Grain Warehouse income=total number of living and already built farms times X gold for evey x seconds.
3. Whenever the building's hp is below 30% of its maximum hp, it won't generate income unless it is repaired, only then will it give gold periodically..
Trigger tags please, thanks in advance..I WILL CREDIT ANYONE WHO COULD HELP ME WITH THIS ONE ON MY MAP..