A spell of mine that was working perfectly stopped working when I transferred it to a new map. I broke it into pieces and was surprised to find the following:
thanks!
Edit: I tried creating a new variable and replacing the old one, still getting the same issue.
Edit: another anomaly that may point to the source of the problem - in the object manager, when I check where these variables are used, it says that this trigger is actually in a different folder than where it appears in the trigger editor.... curious and curiouser...
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bank tunnel
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Events
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Unit - A unit enters (Playable map area)
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Unit-type of (Triggering unit)) Equal to Banking Tunnel (Level 1)
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(Unit-type of (Triggering unit)) Equal to Banking Tunnel (Level 2)
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(Unit-type of (Triggering unit)) Equal to Banking Tunnel (Level 3)
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Actions
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Unit Group - Add (Triggering unit) to BankGroup
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Game - Display to (All players) the text: (bankgroup: + (String((Number of units in BankGroup))))
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thanks!
Edit: I tried creating a new variable and replacing the old one, still getting the same issue.
Edit: another anomaly that may point to the source of the problem - in the object manager, when I check where these variables are used, it says that this trigger is actually in a different folder than where it appears in the trigger editor.... curious and curiouser...
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