Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
Proper proportions is one of the most important things, that help art to feel realistic. There are nothing to do with nitpicking, and I'm surprised that you haven't noticed this issue.
Proper proportions is one of the most important things, that help art to feel realistic. There are nothing to do with nitpicking, and I'm surprised that you haven't noticed this issues by yourself.
Well, what should I had noticed? I say it was nitpicking because even it did not has false proportions. It depends on the angle and point of view, I did not see anything wrong because I intended to go for a special semi-up diagonal perspective. This is the artistic matter of making an icon, but there is also a point of view for regular people and map makers - they don't pay that much attention to a minor issue (Even though there is none). You can understand what I'm saying.
However, it is now changed and is on a more straight direction.
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