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BTNInfernalImpact

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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Contents

BTNInfernalImpact (Icon)

Reviews
3 May 2010 Pyramidhe@d: Not enough freehand
Level 11
Joined
Feb 2, 2010
Messages
488
It's nothing that reminds me of a infernal.
An infernal is so "big" i mean you could do much more with this icon.
It has to look special, big and just totally awesome.
MORE COLOURS N MORE DETAILS TO THE PEOPLE.
I can see a glow... that is almost flat :S.
It just can't look "good".
It has to be clear for the player what the icon is.
REE.PNG The glow could slowly faint with darker colours till it's not vissible.
Why is there only black between the "impact".
Looks so empty now...
 
Level 14
Joined
Mar 30, 2009
Messages
971
Umm.. Just a personal suggestion, can you not try and abuse the keywords? :/...
I think its abit plain atm..possibly make the gradient/glow more stronger and brighter.

i believe you meant that he should add some keywords and remove categories.

Keywords: None
Type: Spell / Ability
Category: Orc, Night Elf, Human, Undead, Dwarf, Naga, Nerubian, Pandaren, High Elf, Blood Elf, Alien / Futuristic, World of Warcraft, Star Craft, Other, Goblin, Space, Creep, Modern Warfare, Cartoon, Anime, Troll, Mechanical, Dinosaur / Prehistoric, Tauren, Diablo, Demon
 
Level 66
Joined
Jun 2, 2008
Messages
11,663
Gah, you need to make the explosion bigger as its an infernal and the rate it hits the ground shards of everything start flying places. Add flying rocks, grass maybe? and you also need the firey green color infernals have on them around places or where the blast happens at the bottom of the icon.
 
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