• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!


A dodge/evade/invisibility icon for that warden model. good fot rogues, thieves, assassins, shadowdancers, stealthers, etc

Give credits if used, i mean it.

If uploaded in Hiveworkshop, the credits can be put on the map description, if not, put it on the loading screen.

Night, Elf, Elven, Evade, Invisibility, Quick, Fast, Dodge, Assassin, Dark, Stealth

BTNEvadeNE (Icon)

Whitehorn: Tested and approved.
Level 2
Jul 29, 2009
Love the Icon! usefull for a couple things like a mirror image or windwalk =P, TheBizz, if you mean how do you make your units kind of invisible but still visible you have to use a trigger, the easiest one i can think of would be

Event: Unit - A Unit Learns a Spell
Condition: (Learned Hero Spell) Equal to Evasion
Action1: Wait 0.10 Seonds (I only do this to be sure the hero has the skill)
Action2: Animation - Change (Learning Hero)'s vertex coloring to (100.00%, 100.00%, 100.00%) with (10 x (Real((Level of Evasion for (Triggering unit)))))% transparency