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Blood Wizard

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I am a Chinese.

My bad English.

Wizard is the subject of blood.

I love you. :grin:

Tell me how in this forum upload attachments?

09071013363878521f48f543ce.jpg



This is not good terrain, because I am a novice for the terrain.
 
Level 13
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they warcraft ripped well i know tat but it doesn't look like it 2 me just looks like a wow pic

and ya rarely use wow rips makes u less of a terrain i think

go look at some real terrains they don't use wow rips and they pretty Fin amazing
 
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lol if there was a better sky i would have thought it was a pic from wow lol

but u should never use wow rips ever for terraining
 
Level 37
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It's also not good because all it is is a couple ripped World of Warcraft models.

Really now, this is no reason to talk crap about his terrain. After all, as he said himself, this is a first terrain. So, lets focus on what he did that is good for a second; I for one, am very fond of the design of the building with a tree as the roof, or atop the roof, makes it seem a bit more elvish :p Even though its very simple. That said, it is very empty and it IS a terrain consisting of ONLY wow models <.< I would reccomend that for any future terrains you use the UTM and maybe just some wow models, if you absolutely have to use them :p

Now, it needs more doodads, better ground, and you have to work on the sky/fog, and as the guy before me mentioned, you wouldnt want the end of the world, end of the editor, to show like that, use fog and sky combinated with doodads and higher ground to make it seem like its fading out.
 
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After your 2nd language after translation, as follows:

Quote:
Originally Posted by Hawkwing initially released Hawkwing
It's also not good because all it is is a couple ripped World of Warcraft models. It is also not good, because it is the occurrence of a couple World of Warcraft model.

Really now, this is no reason to talk crap about his terrain. Really now, there is no reason why this is nonsense, his terrain. After all, as he said himself, this is a first terrain. After all, as he himself said, this is the first terrain. So, lets focus on what he did that is good for a second; I for one, am very fond of the design of the building with a tree as the roof, or atop the roof, makes it seem a bit more elvish: P Even though its very simple. So let's focus on what he has done, this is a good second, I was one of them, I like the design, construction, the roof of a tree, or on the roof, which seems a bit such as Pac-Man: But even very simple. That said, it is very empty and it IS a terrain consisting of ONLY wow models <. <I would reccomend that for any future terrains you use the UTM and maybe just some wow models, if you absolutely have to use them: P is that this is a very empty, it is a terrain model composed of only a wow. "" I suggest that any future use of the terrain UTM, wow you may only mode, if you really need to use them: on the

Now, it needs more doodads, better ground, and you have to work on the sky / fog, and as the guy before me mentioned, you wouldnt want the end of the world, end of the editor, to show like that, use fog and sky combinated with doodads and higher ground to make it seem like its fading out. Now, it needs more doodads, better ground, you must strive to the sky / fog, and as the guy in front of me said, you wouldnt want to the end of the world, the end of editing, this shows that the use of fog and the sky merge doodads and higher ground, so that their out look.

不要当我是英语学者,我不是。


But I do not think I understand what you mean, this is a house style, not a whole.
 
Level 36
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Really now, this is no reason to talk crap about his terrain. After all, as he said himself, this is a first terrain. So, lets focus on what he did that is good for a second; I for one, am very fond of the design of the building with a tree as the roof, or atop the roof, makes it seem a bit more elvish :p Even though its very simple. That said, it is very empty and it IS a terrain consisting of ONLY wow models <.< I would reccomend that for any future terrains you use the UTM and maybe just some wow models, if you absolutely have to use them :p

Now, it needs more doodads, better ground, and you have to work on the sky/fog, and as the guy before me mentioned, you wouldnt want the end of the world, end of the editor, to show like that, use fog and sky combinated with doodads and higher ground to make it seem like its fading out.

Or just don't use any WoW models because they look like shit and I'd rather not have people exporting models from other games.
 
Level 19
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WoW or not. I think placing 6 doodads (ripped or not) in the editor isn't terraining even for first time terrains!
 
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