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Blood Ritual

Submitted by The_Spellweaver
This bundle is marked as approved. It works and satisfies the submission rules.
I've been hoarding this model for a while now, so I thought why not share it?

I've made it work good enough for my purposes so if you want to use it, but if it has a problem, don't hesitate to post a comment or a dm. I'll gladly try to adjust it when I have some free time.

Made in Magos. This is an extra fat version.

Edit: I noticed there are some glitchies in the hive model previewer. I am not experiencing those in game/WE so in case you do, leave a comment I'll try to fix it.

channel blood red coil spiral
Contents

Blood Ritual (Model)

Reviews
General Frank
Well made effect model. Works in-game and performs well.
  1. chopinski

    chopinski

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  2. Devalut

    Devalut

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    Looks *Bloody* Good!
     
  3. Mythic

    Mythic

    Media Manager

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    Lovely ribbon work!
     
  4. xYours Trulyx

    xYours Trulyx

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    Fantastic SFX.
     
  5. Edy

    Edy

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    That's just epic!
     
  6. Misha

    Misha

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    hm.. does that have custom animation, or reusing it from illidan's channel effect?
     
  7. The_Spellweaver

    The_Spellweaver

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    illidan has a channel effect?
    It's completely custom. If you take a look at it, all my models have "spinnies" or "orientators" in them ;)
     
  8. Misha

    Misha

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    well, the hive viewer doesn't show nodes x) but anyway, this is cool.
     
  9. hexhound

    hexhound

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    This is good stuff, i've been looking for something like this.
     
  10. Xelos

    Xelos

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    perfect for vampire aura
     
  11. iam20842

    iam20842

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    Looks perfect to death coil :)
     
  12. The_Spellweaver

    The_Spellweaver

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    You sir just gave me an awesome idea.
    Hold responsibility for this
     
  13. iam20842

    iam20842

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    I will :) hahaha

    I create a acid bomb spell and use your model to the buff and this to the missile:

    DeathCoilMissile

    looks great.
     
  14. Zaxlou

    Zaxlou

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    Hello friend, I already know how to import them but would you tell me how to make it work, where does each model go, where should I put the models? thank you very much and hopefully you help me
     
  15. General Frank

    General Frank

    3D Modeling Moderator

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    Well made effect model.
    Works in-game and performs well.
     
  16. fran bel

    fran bel

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    friend can you tell me where that model or effect is placed so that it replaces the green balls of kael?
     
  17. The_Spellweaver

    The_Spellweaver

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    Hey, I'm not sure how good it would look if the unit is moving since it's ribbons.
    But probably in the Sphere ability model, "origin" attachment point
     
  18. bruunk

    bruunk

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    awesome