- Joined
- Oct 3, 2009
- Messages
- 93
Okay, so back in WC3 if you made a trigger that enabled black mask, it would stay enabled the entire game and once a unit's vision of an area disappeared, the black mask came back.
I tried this in SC2 and the black mask will not come back. I use doors and such for insides of buildings that move units to the corner of the map (where all the insides are) and it looks
sloppy when you can scroll to the top left and still see them. Any ideas?
I tried this in SC2 and the black mask will not come back. I use doors and such for insides of buildings that move units to the corner of the map (where all the insides are) and it looks
sloppy when you can scroll to the top left and still see them. Any ideas?