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- May 29, 2013
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I found this Murloc Barracks model at XGM. However, the animations weren't fitting with the other buildings I'm using, so I decided to give it animations similar to Orc structures.
Problem: In Model Editor and Mdlvis, everything looks fine, but when I test it in game, I see that the construction beams and dust particles from the birth animation appear in the portrait. I checked the visibility of geosets and particles, and they all look fine. So what could possibly be causing this?
Edit: Solved by Ujimasa Hojo
Problem: In Model Editor and Mdlvis, everything looks fine, but when I test it in game, I see that the construction beams and dust particles from the birth animation appear in the portrait. I checked the visibility of geosets and particles, and they all look fine. So what could possibly be causing this?
Edit: Solved by Ujimasa Hojo
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