- Joined
- Dec 2, 2016
- Messages
- 733
I have an ability that the Hero creates a gold coin. When this gold coin is picked up it sets that units HP to 15%.
The cooldown is one minute, but I need an effective way to remove the created coin/item after 60 seconds has passed. I was originally going to us a unit expiry timer but that same idea doesn't seem to work for items. There's multiple players that can use this spell in the game. How would I best go about creating this item and having it expire after 60 seconds?
The cooldown is one minute, but I need an effective way to remove the created coin/item after 60 seconds has passed. I was originally going to us a unit expiry timer but that same idea doesn't seem to work for items. There's multiple players that can use this spell in the game. How would I best go about creating this item and having it expire after 60 seconds?