Change the "Art - Projectile Launch - Y" to "115" and "Art - Projectile Launch - Z" to "120"
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Updates:
changed the design a bit. added a rope that connects the sails to the body as a form of support.
added a recoil to the attack animation
attached the attack particles to the main bone
added Stormwind Battleship and icons
fixed attachments (origin ref and overhead ref)
added Lordaeron Battleship with icons including Scarlet version
These models takes time and effort to make. And due to current state of the global economy we found ourselves in different hard circumstances. Anyhow your comments and suggestions are very much appreciated. Please consider supporting me via the links below :
Cool that you have TC and non-TC versions, and the work of a building master is seen on the ship cabins By the way, it might be a good idea to add some slam animations for the side cannons.
Cool that you have TC and non-TC versions, and the work of a building master is seen on the ship cabins By the way, it might be a good idea to add some slam animations for the side cannons.
Its actually part of the plan to utilize the side cannons but I'm still learning how to create custom animations rather than borrowing them from other models. In future update for sure
Great update sir bakr . Any chance that the sails of the Pirate Ship gets a jolly roger because it more like a civilian battleship or maybe give it to the Syndicate faction .
Yep sir bakr program his battleship too not to spawn on the ground when build in the shipyard which is a breakthrough, something that the devs in OG Warcraft 3 forgot to do .
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