-ITEM Changes
- Reduced item sail speeds to 10%, 20%, 30%
- Added several new weapons and reworked the old ones. Each weapon is used in a combo. Check each shop for recipies.
- Removed items from shops in trade areas, all ships and items can be purchased from your own harbor.
- Added new items: Flare & Trader Beacon
- Removed Spyglass (1 item should not negate one skill no matter how much that item costs)
- SHIP Changes
- New Abilities for most ships, including 2 new abilities: Cloud (Overlord) and Seismic Disturbance (Dreadnaught)
- Each ship has 2 standard abilities: Mechanics Crew and Hull Upgrade
- Added Advanced Ship Harbor (next to main harbor) which sells Saboteur, Lurker, Overlord, Juggernaught, Battle Royal and Dreadnaught
- Added new ships: Lurker, Saboteur, Dreadnaught, and Battle Royal.
- Removed the Black Pearl.
-ABILITY Changes
- Increased all ship speeds (slowest is 215, fastest is 400)
- Removed Sail Upgrade from ships
- Each ship has 2 specialized abilities
- Significant increases with hull upgrade (100, 150, 195, 235, 270, 310, 345 and 375 HP/Level)
- Rearranged ships abilities (since v2.2) to balance gameplay
- TRADE Changes
- Added new trader missions: Weaponry, Sabotage Ships, Ivory, and Opium
- Added 2 new traders: Freighter, and Merchant.
- Each trade ship has 3 specialized abilities
- Traders cannont use any non-trade items
- Trader ships speeds greatly increased (375, 450, 522[max])
- New terrain to help get rid of camping sites.
- Fixes Since v 1.0
- Fixes since v 1.0 (including income glitches, lurkers only, and other issues)
- Further balancing on weapons and ships hp
- Removed various exploits