• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Battle For Frozzen Throne

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
「Battle For Frozzen Throne 」

By -Fallen-
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Gameplay
[tr]
An Epic MMORPG styled Tower of Defense game.
-Intersting AI (Working on powerfull AI system). Creator -FaLLeN-
-Plays in Human Avatars. No existing wow models used. 100% imported models.
-Each Player Chooses diffent Base Classes of hero.Each Base Class has two job Classes.
-Well Balanced Class each with weakness and strength.
-Diffent Type of Hero has diffent attack type and armour type. like( Mages do magic attack and have small armour).
-Job Classes acquirs new ability and can also utilize base class ability.
-Base Class can Change Class at level 10.
-Class specific items and equipments for each Class.
-Only one type of An equpment can be worn( Single Armour, Single Weapon)
-Powerfull Unique Artifacts ,items can be acquired by a single hero
-A powerful Foe Hero's Of Ancient Magic Can Be Activated by typing -hoam within a minute of gameplay.
-Powerfull tower upgrades that makes game entertaining and thrilling.
-Two Path to victory.
-Destroy enemy Portal.Play as Legion (Currently) and destroy Damned Force Portal.
-64 Never Seen Before Spells. Original creation by -FaLLeN-
-72 Unique Class based items.
-Nice Looking Environment.
-Every time you have diffent way to progress. With diffent equipment set according to your enemy player.
-Unpredictable


Screenshots
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Features
[tr]
Class Based Hero
Three Types of Heros Offense and defense
Unique Distinct Hero
Exquisite Terrain
Fight Your Way to enemy stronghold and destroy thier portal
Fight a Powerfull Ancient Foe

Credits
[tr]
Firstly my parents for allowing me to waste a lot of my time on this Project.
Special Thanks to Berzerker for teaching me Bit of Jass, Dummy Ability, Vengence kael for helping me improve Knock Back and Bump System and Introducing me to Helpful flaws of WOW. Learned alot from Paladon's Jump System.

Big credit to www.hiveworkshop.com
All you peoples rocks thanks to Mr.Goblin,Vengence pack, l0w_kwaliti,BloodElf300, all peoples who i forgot to give credit.

Special thanx to my Classmate Illidan for testing this map.

-FaLLeN-

Changelog
[tr]
Map Name : Battle For Frozzen Throne
Expansion Required: Yes
Patch Requirement: 1.25
Map Type: Custom( Tower Defense/ MMORPG )
Map Creator: Fallen
Map Tester: Fallen
AI: Fallen

Models Used: www.hiveworksop.com
Audio: Belongs to Coopyrighted Owners
Imported Files: 1183 ( 29,554 KB)

Computer Players: 7 (Fixed)
Force 2: 2( Damned And Legion (User))
Difficulty: Single
Playable Map Size: 180 X 180
Map Size Description: Large
Tilset: Icecrown Glacier (Custom )
Cliff Types: Snow Wall, Brick Walls
Cliff Level: 4

Neutral Hostile Units: 228
Doodads(Trees/ Destructibles):5536
Tree Type: Icecrown Tree Wall
Doodads(Other): 1019
Regions: 37
Cameras: 14 (For HOAM )
Triggers: 493
Variables: 328( Global Variables )
Custom Units: 102
Custom Items: 67
Custom Abilities 263

Changelog

Note: Versions are bassed on week changes are made. Like 2.5 means last week. 2.1 means first week of the month.

Vesion 1 (Feburary )
1. Only 3 Heros. Archer, swordsman, Mage.
2. Extensive usage of hashtable.


Version 2 (March )
1.-> Leader Board and Multiboard introduced.
2.-> Tower's and unit's Strengthened.

Version 2.1
1.-> Added Master Of Blades Class
2.-> Player Cap increased to 3.
3.->Changed AI of Computer Player.
4.->Tweaked some Hero's to be more Lethal Like

Version 2.2
1.->Added Thief Class
2.->Classes Balanced, Spells Balanced
Archer's Exploding Arrow.
Archer's Stand And Deliver Ability.
Swordsmans Vitality Ability Tonned Down. ( thnx illidan for testing)
3.->Fixed bugs with various Heros.
Version 2.3

Version 2.4

Version 2.5
1.->Added New Class Paladin.
-> Job Class : Templar and Dark Paladin.
-> Created Class Items for Paladin.
2.-> Upgraded Engage Criteria for Hero.(AI)
3.->Serious Cleaning, and Formating, and tidying of scripts

Version 2.6
1.-> AI Tower sensing.
2.-> Ai Hero Sensing.
3.-> Tooltips Data Redundancy Correction.
4.-> Force Cap Increased from 4 to 5.
5.-> AI runs Faster. Acts Better. Can Engage Multiple Foe.
6.-> Combined Group AI.

Future Work

Version 3( On Work) (April )
1.->Tool Tip Formating.
2.->Generalizing common hero activities.
3.->Total Conversion of GUI AOE spells to Jass
4.->Adding New Class Shooter
->Job Class: Sniper, Marine.
5.->Upgrading AI.
6.->Three Pathways
7.->Force Cap Will be Increased to 6.
8.-> One More HOAM

Version 4 (June)
1.-> Ai Difficulty will be added.
2.->Dynamic Abilities

Version 5 (July )
1.->Prestige Class
2.-> More HOAMs

Version 6 ( August )
1.-> Legendry Epic Class.( 3 Tier Heros )
Map Description Generator 「By Vengeancekael」

Keywords:
BFFT,FALLEN,Battle For Frozzen Throne, Dota, Deffense of Tower, TD, RPG
Contents

Battle For Frozzen Throne (Map)

Reviews
21:23, 3rd Apr 2013 Orcnet: retested map, somehow some of the heroes have few spells and too much heroes to play, also some items resemble much of DotA it would be great if you can improve and make a thread in the map development thread for feed back...

Moderator

M

Moderator

21:23, 3rd Apr 2013
Orcnet: retested map, somehow some of the heroes have few spells and too much heroes to play, also some items resemble much of DotA it would be great if you can improve and make a thread in the map development thread for feed back and help

EDIT: not sure what version did I play I though it already went smooth, also see -Kobas- review
 
Level 4
Joined
Feb 6, 2013
Messages
84
[rainbow]

Looks great!

[/rainbow]

I just try it and it is wonderful

However, I think there are some thing need to

improve

.

-First, I can't change my class, and I am using swordman at that time. I already match the condition (alreadly level 10) and after that I loss all the active skills.

-I may back to the base and I can't do any other commands. ([highlight]The hero force "himself" to return the base[/code].)

-The unique items (in the unique store, which is a set of armor I think...) haven't brought by anyone yet but it said it is sold out.

-some tower may be invincible and also their base...which I can play anymore. And my face like this > :goblin_jawdrop:

Good things

:goblin_good_job:

-fantastic models + skills

-good game play and plot

-great system(AI system, changing class system, if you fix it~)

Suggestion


-The tower may not upgrade the range that I can even kill any enemies, the tower kill them all.:vw_unimpressed:

-It can play with real players and can keep the AI system.(Because it is great^^)

-more weapon can add and with combination.

-secert items can be add.(Which is a joke that like damage 0.001 to the enemies per second, which is useless)

-mission can be add which add abilities to the hero.

Anyway, it is awesome.:wthumbsup:

Thanks for reading this (and I don't know if you are reading) and my bad english. (as I am from HongKong and my gramma is poor)
(Also my annoyance)
 
Last edited:
I don't like how I ended up with 2 heroes at same time...
And I was able to pick more.

Also tooltips are horrible, some are long, some are colored,
some without format and so on.

Game is all about fancy models and icons, that don't even
fit some heroes.

Systems are bad as well, towers will attack lowest hp creep
instead closest attacking non mechanical unit and so on.

I vote for rejection.
 
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