- Joined
- Dec 28, 2006
- Messages
- 156
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Selection System
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Events
- Player - Player 1 (Red) Selects a unit
- Player - Player 2 (Blue) Selects a unit
- Player - Player 3 (Teal) Selects a unit
- Player - Player 4 (Purple) Selects a unit
- Player - Player 5 (Yellow) Selects a unit
- Player - Player 6 (Orange) Selects a unit
- Player - Player 7 (Green) Selects a unit
- Player - Player 8 (Pink) Selects a unit
- Player - Player 9 (Gray) Selects a unit
- Player - Player 10 (Light Blue) Selects a unit
- Player - Player 11 (Dark Green) Selects a unit
- Player - Player 12 (Brown) Selects a unit
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Conditions
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Or - Any (Conditions) are true
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Conditions
- (Unit-type of (Triggering unit)) Equal to Footman
- (Unit-type of (Triggering unit)) Equal to Footman
- (Unit-type of (Triggering unit)) Equal to Footman
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Conditions
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Or - Any (Conditions) are true
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Actions
- Unit - Create 1 (Unit-type of (Triggering unit)) for (Triggering player) at (Center of Start <gen>) facing Default building facing degrees
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Events
Conditions - basically the units you can pick.
Change the Start <gen> region to wherever you want the hero to be spawned, and change the Equal to footman to ur hero choices.