- Joined
- Oct 21, 2017
- Messages
- 53
Hi everyone!
I noticed that in the world editor I cannot take all the attack damage, only the base damage. And it's the same with armor, I can get all the armor, but I can't get the base armor.
I'll give you a context, I have a summon of creatures, and their attack had to depend on a percentage of the hero's total damage, base and bonus combined. It's the same with armor, only the hero's base armor had to be multiplied by a certain number and, accordingly, I cannot do this.
Any ideas or suggestions?
I have Reforged and working at GUI. I also use the Damage Engine System a little, but it's a little difficult for me to understand it, maybe there are some options with this system...
I noticed that in the world editor I cannot take all the attack damage, only the base damage. And it's the same with armor, I can get all the armor, but I can't get the base armor.
I'll give you a context, I have a summon of creatures, and their attack had to depend on a percentage of the hero's total damage, base and bonus combined. It's the same with armor, only the hero's base armor had to be multiplied by a certain number and, accordingly, I cannot do this.
Any ideas or suggestions?
I have Reforged and working at GUI. I also use the Damage Engine System a little, but it's a little difficult for me to understand it, maybe there are some options with this system...
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