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Base damage(armor) and bonus damage(armor)

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Level 8
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Oct 21, 2017
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Hi everyone!

I noticed that in the world editor I cannot take all the attack damage, only the base damage. And it's the same with armor, I can get all the armor, but I can't get the base armor.
I'll give you a context, I have a summon of creatures, and their attack had to depend on a percentage of the hero's total damage, base and bonus combined. It's the same with armor, only the hero's base armor had to be multiplied by a certain number and, accordingly, I cannot do this.
Any ideas or suggestions?

I have Reforged and working at GUI. I also use the Damage Engine System a little, but it's a little difficult for me to understand it, maybe there are some options with this system...
 
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Wrda

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Level 28
Joined
Nov 18, 2012
Messages
2,011
if you want to do it work just like wc3 does, then BaseDamage + BaseDamage*PercentageDamage + FlatDamageBonus.
Checking the buff does the job, the only problem is you can't know the level of the buff if in object editor it's the same one in more than 1 level, but it's an easy workaround by just making other buffs with a suffix for levels.
 
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