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Displays properly in wc3 editor
Model works and displays fine in both SD & HD modes ingame
Health & Mana bars display properly ingame
Basic animation(s) are present (Walk/Attack/Stand/Death)
No teamcolor
Portrait is his stand animation
Texture...
well my bad if i sounded rude but anyway i dont know how to post it as ported i usually just post the model then prob some moderator transfers it to ported
well my bad if i sounded rude but anyway i dont know how to post it as ported i usually just post the model then prob some moderator transfers it to ported
well my bad if i sounded rude but anyway i dont know how to post it as ported i usually just post the model then prob some moderator transfers it to ported
its kinda hard to port all models at once since it requires manual animation fixing, but if theres any specific model or a bunch of models u want ill be happy to do it
its kinda hard to port all models at once since it requires manual animation fixing, but if theres any specific model or a bunch of models u want ill be happy to do it
Texture pathing is very unacceptable (i.e:barney/barney.blp) people usually import custom models (especially ported ones) en masse, and expect the pathing files to be barney.blp..etc where you just remove the war3imported/ .. It is hugely tiresome and bothersome to memorize every single texture path for every model if everyone will name texture files in a different way. (The golden standard is to make it just the filename.blp or the filnemae.dds)
You must include the company/author of the model you ported/modified in the author(s) [In this case it's Valve] Simply click Edit -> Add Author -> Type in the company, this is now a must to have it approved.
Verdict:5/5 - Approved - Pending changing texture pathing and adding "Valve" to author list for full approval.
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