• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Badlands

Status
Not open for further replies.
Level 2
Joined
Feb 6, 2009
Messages
16
Hey Guys.
I want to present my "Badlands" map.
Its my first map and I'm not that experienced with the Wc3 World Editor.
Credits to General Frank who helped me in many cases.

The map is as you can see in a Badland Style and is a normal Melee map.
Its for 1 versus 1 s with 4 Mines in total.
I made a few screens for you, so that you can see what I mean.
I would be pleased if i get some criticism, positive or negative.
Please notice that its not finished. I just worked about one and a half hour on that map so it cant be perfect right now.

25.02 Reworked a bit. Oasis added and itemdrops reworked.
Just some rework on the mountains needed :hohum:

Would be happy if there are people who testplay it and say me what could be better.
 

Attachments

  • Badlands1.png
    Badlands1.png
    1.9 MB · Views: 112
  • Badlands2.png
    Badlands2.png
    1.5 MB · Views: 106
  • Badlands3.png
    Badlands3.png
    2.8 MB · Views: 138
  • Badlands4.png
    Badlands4.png
    2.8 MB · Views: 103
  • Badlands5.png
    Badlands5.png
    3.2 MB · Views: 94
  • Badlands.w3x
    62.3 KB · Views: 53
Last edited:
Level 2
Joined
Feb 6, 2009
Messages
16
Thanks.
You are right. The mainbuilding should be placed a bit more to the left side.
I didnt know that i could make the hills with these blue buttons ;)
I will use the "brushes" and adapt the terrain.
 
Status
Not open for further replies.
Top