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Attacking Priorities based on Unit Type

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Level 8
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Mar 26, 2009
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301
Is there a "short" way to configure computer AI to attack organic units first when they are with mechanical units? Well, I actually tried couple of things with triggers but units get stuck if organic units are not within attack range and/or blocked by mechanical units. (In this sitiaution, they do not engage the mechanical units, they just wander around like crazy -trying to reach to the organic units-)
It works without problems IF there is no organic units and all are mechanical =p
 
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