- Joined
- Jan 18, 2016
- Messages
- 30
Hi guys,
So what I'm planning to do is set up attack waves on the player by the AI. The problem is that it isn't from an AI base but just from an enemy barracks, so I'm just wondering if this would still work through an AI editor? Will they operate when they only have a barracks (and a couple of farms)?
I guess it's something like the RoC human campaign on the second mission where the player establishes a base and the AI sends grunts from time to time in waves to attack. The difference is that the player starts out with just a hero and some units, will later encounter an ally base where he gains control of them. It is only after this happens that I want the attack wave to start happening
So what I'm planning to do is set up attack waves on the player by the AI. The problem is that it isn't from an AI base but just from an enemy barracks, so I'm just wondering if this would still work through an AI editor? Will they operate when they only have a barracks (and a couple of farms)?
I guess it's something like the RoC human campaign on the second mission where the player establishes a base and the AI sends grunts from time to time in waves to attack. The difference is that the player starts out with just a hero and some units, will later encounter an ally base where he gains control of them. It is only after this happens that I want the attack wave to start happening