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Does "Art - Projectile Impact - Z" Refers to the end high of the missle?
And does "Art - Projectile Launch - X/Y" will allow the missle to be closer to the attacking unit?
Great! this works perfectly for my serpent ward which is smaller and "attack higher opponents" into 100 final hight, 60 starting. What about X and Y, will they make the missle closer or behind the snake?
I did, but testing with (-50, -50) then with (-100,-100) then with (-100, 0) then with (0,-100) then with (0, 100) will take much time on map that has 50 mega bytes to it, kinda faster to ask.
Well its quite easy, just note that its fixed on the units current facing, which makes sense.
For example when a wizard holds his weapon in his right hand the fireball always should come out a bit right of him.
Well its quite easy, just note that its fixed on the units current facing, which makes sense.
For example when a wizard holds his weapon in his right hand the fireball always should come out a bit right of him.
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