- Joined
- Feb 15, 2005
- Messages
- 183
ok so this is the deal. I need to know the exact moment a unit launches a projectile. I need to know this becuase a trigger I have is dependant on if the unit is alive or not and if the projectile is still in the air when the unit dies. I have looked at cooldown and animation backswings and damage points, and I still can't find an accurate "wait" period in seconds. The time it takes for the unit to make the attack seems to vary, so its hard to pin point an exact "wait" time. Is there any other condition or something I could use to designate the EXACT time a project tile is launched from a unit???