[Import] Attachment troubles.

Level 12
Joined
Feb 19, 2009
Messages
579
I'm having a bit of trouble with attachments right now.

I'm attempting to use JK2Pach's Animated Marine model and attach weapons to it, but no matter what i do, the weapons don't work right. I've tried many of Konstrukt's weapon models, but they all tilt widely out of place and in the wrong positions.

Is it a problem with the model or with what i'm doing? If it's a problem with the model, can anyone reccomend me some attachments that work with it, or a model that works with Konstrukt's attachments?
 
Level 12
Joined
Feb 19, 2009
Messages
579
Make sure you're attaching them to the right point... Else it means that the attachments aren't really made to work with that model...

Yeah. i tried both "hand left" and "hand right" attachment points for a ton of models, and nothing's worked.

Do you know any attachments that work with J2KPach's model?
 
Level 12
Joined
Feb 19, 2009
Messages
579
Nope...

w8, do you add it via triggers or via object data? if via object data, you should create two attachment point strings one will be "hand" and one will be "right" or left instead of merging them into one attachment point string...

Yep, been doing that too.

Will it come out any better if i do it via triggers?
 
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