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attachment shooting

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Level 5
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Mar 21, 2007
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sorry. but i don't think theres any bug free way of doing that. especially with GUI. my mini idea was that you could make a unit (e.g. modify rifleman) and set his model as a gun (maybe import a konstrukt one). disable his movement and make a trigger so that every 1 sec of game or something, move him to the position of your zeppelin?? or center a region every 1 second of game onto zeppelin, move the unit to a point of the region.
 
Level 19
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Aug 24, 2007
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It would be a hard custom spell
that summons an unit with phoenix attack and flies around main unit (hard part)
 
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