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Ashenvale Archers 2 v8.3

Uploaded by Assasinater
Created by DatnessX (hive nick Assasinater)
Ashenvale Archers 2: Capture the Flag

Map Info:

An only multiplayer map:
Play as archer. Use basic shoot ability to attack enemy using arrows that you can buy or use melee (handbow) attack ni closed combat.
Protect your flag and gamble the very best items to defeat enemy. Train yourself every level to get stronger against enemy attacks and picking gold and experience bonuses from the ground.
The goal is to steal all flags from enemy teams. The last team standing wins the game.

Recomended players:: 3v3 ; 2v2v2 ; 3v3v3 ; 2v2v2v2 ; 3v3v3v3 or 1v1v1v1

Features:

Shoot:

An flying arrow shooted by archer that fly to target point of ability being cast. the arrow flying using balistic path, so you need to aim goodly - the arrow can fly over enemy with no harm for him. Basic shoot damage is 1 to 2. Anyway, you may upgrade attack damage by wearing special bows.
- Shoot has ability to knockback any enemy that gets an arrow hit.
- you can deny your friend if he is in danger to prevent enemy from getting bounty.

Melee:

Archers can also attack enemy in melee combat type. Base damage is 3 to 5 every second. The damage can be improved by giving points to agility or from agility bonuses that giving bows, armors or boots. Agility also increasing bow's damage: +1 agility = +1% enhanced bow damage.

Gameplay:

Basic target for all teams is to steal all flags that are nearby. The last team standing with more than or equal to 1 flag wins the game. You need to steal enemy flag using Archer and then bring it back to your own flag to steal it properly. If you die doing the travel, you drop the flag. If are some other Archers nearby, they can pick up the dropped flag again and make a road back to their own base. To return ally dropped flag, you need to pick up it faster then your enemy.

Training:
Every level you get 4 attribute points which you can spent in training ability. It will open another window where you may choose to train Strenght, Agility or Inteligence depending on your situation and strategy.

Bonuses:

Every time there spawns types of items on the ground:
- gold bonus
- experience bonus
- strenght bonus
- agility bonus
- inteligence bonus
Both items add amout of gold or experience depending on your level. More level = more amout of bonus.

Items:
There is two ways how to get items:
1) Gamble
2) Gived by ally

Gamble:

Gamble is form of "hazzard" in the game. You have 100% chance to get item when you gambling, but only small chance to get the best items.
You can gamble in your personal Stash box which is located at your spawn. You may gamble three types of items, which all cost 150 gold: Bows, Armors and Boots
Bows and armors have 8 types of items each, boots have 5 types.

Item stats:
Items may give you basic stats, no stats or high level stats. All is choosed randomally.
There are four types of items:

Normal - basic items (can also get good stats)
Magically enhanced - Higher chance to get good stats
Rare: - Usually has good stats
Unique: - Has only small chance to be bad or even not good enought :)

Chances to gamble:

Normal: 89,5%
Magically enhanced: 7,5%
Rare: 2,5%
Unique: 0,5%

Stat types: (sort descending by chance)

+ Chance of Crushing blow - chance to damage target by 20% of his maximum life
+ Chance of Deadly strike - chance do 2x normal damage
+ Fire/ Cold/ Lighting/ Poison damage
+ Fire/ Cold/ Lighting/ Poison resistance %
+ Range adder - improving max attack range
+ Agility (+damage)
+ Inteligence (+all resistances)
+ Strenght (+ hitpoints)
+ movoment speed
+ Enhanced damage %
+ Enhanced defense

Other stats: (melee only)

- slow target by % for X seconds
- getting life from % of succesfull damage

Stash box:
This box contains magicall abilities which belonging to basic activities for Archer improving.
You can find there 3 types of gambling and ability to sell Allready gambled item easily in one click.
Normal items are cheap, but Magically enhanced and higher level items you can sell for good amout of gold.
For example, you gamble Boots for 70 gold, you get Magically enhanced Boots which you can sell for more than recently bought - you earn some gold.

Magical Arrows:
Finally you can buy magical arrows, it's similar stuff to Magic bows from Ashenvale Archers 1.
You can buy such Arrows in Highelf Archer shop.
Basic quantity of magical arrows is 80. When you using the arrows, you loosing their quantity as well. If you want to use them more, you need to replenish it's quantity in your stash box for pay some gold.
There are types of magical arrows. Most of them works when the arrow touch the ground, Archer or Column. All magical arrows are green colored. This types of arrows are much more expensive than normal arrows.

Examples:

Eyeflame
Effect:
Deals 80% of your inteligence as Fire damage per second to units in 200 AOE.

Coldstrike
Effect:
Deals 30% of your inteligence as Cold damage to units in 200 AOE and slows them by 50% for 2 seconds.

Viperspike
Effect:
Deals 100% of your inteligence as Poison damage to units in 200 AOE over 10 seconds. Effect do not kills enemyes.

Screenshots and Videos:



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Change Log:



v8.3:
- balanced gamble chances
- all gamble costs reduced from 150 to 70 gold
- fixed magical arrow resist bug
- autogold increased from 1 to 2
- improved Item Bonus find
- reduced some item costs
- improved Archer's graphics
- init gold decreased from 150 to 100

v8.2:
- added 4 types of magical arrows
- balanced number of spawning bonunes
- added Wooden Colums that blocking enemy arrows
- added new shop: Highelf Archer - selling magic arrows

v8.1:
- fixed another flag bug
- reworked flag system (now you can steal only one flag from one team at once)

v8.0:
- fixed flag model bug
- added colored team names to map info
- added night/day cycle, night fog and lower visibility in night
- Archer movoment speed, arrow fly speed and arrow range increased by 16%
- flag stealer (holder) has decreased movoment speed by 16%
- improved Bonus Items graphics
- added 3 types of new Bonus Items: Strenght bonus, Agility Bonus and Inteligence bonus
- added maximum number of Bonus items in map
- improved Archer's game details

v7.9:
- fixed flag bug
- fixed team victory bug



I will also be glad if you suggest your tips and ideas which would be in next versions :)



Keywords:
archer, archer wars, archer war, ashenvale, ashenvale archers, shoot, capture the flag, ctf, datnessX, assasinater, green, nature
Contents

Ashenvale Archers 2 v8.3 (Map)

Reviews
Orcnet19:51, 21th May 2013 Map Approved Ashenvale Archers 2 (Version 7.9) RateScorePercentLetter 5/591-100A RateScorePercentLetter 4/581-90%B RateScorePercentLetter 3/575-80%C RateScorePercentLetter 2/570-74%D...

Moderator

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Moderator


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Orcnet19:51, 21th May 2013

Comment

Review

Map Approved
Ashenvale Archers 2 (Version 7.9)


Rate
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5/591-100A

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4/581-90%B

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3/575-80%C

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2/570-74%D

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1/550-69%F

Overview:

Gameplay

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"Ashenvale Archers 2" is a Capture the Flag map and the newer version of Ashenvale Archers choose from either one of the teams and fight your way with a full house by stealing & protecting the important object known as the flag.

"Very cool game play and splendid use of archer abilities, such game is very useful for online play and playing this with friends."

Terrain

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"Terrain can be stored with more doodads/environment objects and add fog to give detail right now it looks little plain."

Management

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"Overall very cool game to play with and useful addition to the capture the flag genre."

Total Score:


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10/1583%B
 
Level 6
Joined
Feb 26, 2009
Messages
77
So, when my buddy and I where testing some things out today, we have come across a bug. This bug is when I killed my buddy and jumped 2 levels from like level 5 to level 7 and only gain 4 points instead of 8.

Another thing, is Boots appear to often than other types of boots, and I have only seen 3 types of boots and not the others. (Boots, Heavy Boots, and Chain Boots.)

Also for the Wooden Column, I can still attack my own column and you can build them on top of anything, including each other.
 
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