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[General] Artwork

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Dec 12, 2008
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Hi everyone,

I was wondering how do put art animations/buffs onto buildings? An example would be from the buildings in the game Castle Fight.

Ask for more info, thank you
 
You could add them via triggers.
  • Special Effect - Create special effect on...
  • Set Effect_var = last created special effect
The important thing is using correct attachment points, as buildings don't really have the same attachment points as units.
(e.g. human Town Hall has origin, overhead and sprite first up to sprite fifth attachment points)

Don't forget to immediately save the effect in variable so you can remove it later.
 
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