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armor calculation formula

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Level 7
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Jan 30, 2011
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i guess this has been asked before allready but i couldnt find any answer (neither here nor on google)
so, whats the formula that turns the armor amount into the percentage value? (including the parameters from gameplay constants)
 
Level 12
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Mar 13, 2012
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Yep, and for negative armor this formula is used:

Damage Increase = 1 - (1 - 0.06) ^ (-armor)

While the damage increase is capped at -20 armor.
As ap0calypse said, the default constant of 0.06 can be modified.
 
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