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This is a spectacular model...a testament to some very good texture-crafting skills. There is one problem, however. While checking out this model with the viewer, I discovered that the arrow appears in some animations it shouldn't - primarily the 'stand' animations. I'm guessing the problem is probably with the arrow geoset's corresponding geosetanim or perhaps the arrow's bone isn't linked to the appropriate geosetanim.
That model is very cool i will use in my game but in my game i can't insert this model because the size of the map but if i insert the model to the mpq will work.
Great Job Nasrudin!
Rating: 5/5 8)
I wanted you to know that I am using your model into my map credtiting you both,but i have a problem with it.
the unit into scale 1.0 is very small,so i made it 1.5 but the the effects attached into it look bigger,the arrows she fires look very big too!,so if you could fix that within a week,i 'd be greatful.
The size is the same of every other archers, so i don't see what's the problem... you can try to resize the arrow models with the vertex modifier anyway.
Very, very good model. The only thing that I don't like about it is the hero glow is a bit too bright, but otherwise it's perfect. I will definitely be using this model in my night elf campaign (credit will be given.)
srry if im wrong but this is all just imported from WoW put on a body, am i right?? sorry for being a bit mean though, what do i know, either ways it looks nice 5/5
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