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[Solved] Any advice/tips/examples on how to improve map performance when dealing with many units.

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Uncle

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Edit: I managed to fix most of all of my issues. I had previously posted a Loop I was making that ran poorly when dealing with multiple units but I sorted it out with a dynamic recycling indexer. Guess it's not a good idea to loop through EVERY single unit, even one's that are no longer used.
 
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