Moderator
M
Moderator
![]() | Orcnet | 23:16, 12th Nov 2013 |
![]() Another way to die (Tested Version 1.2)
Overview: Gameplay ![]() ![]() ![]() ![]() ![]() "The start of the cinematic is pretty self-forward, its a fight against good and evil, but I the idea of very long dialogues and craggy movement of spells and animation, I suggest you make them more snappy in how they interact with each other, so it seems." Terrain ![]() ![]() ![]() ![]() ![]() "Terrain is very flat and much atmosphere revealing the innards of the enemy temple along the intro of the cinematic, I suggest giving it more darker and heavier background and shedding some fog light from the paladin." Management ![]() ![]() ![]() ![]() ![]() "Overall map can be useful, as I've explained earlier, the animation of the units involved and spell work should be decent and life like." Total Score: (Gameplay[x/5] + Terrain[x/5] + Management[x/5] / Total Score[15] * 50 + 50)
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