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Animation

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You can trigger that. That wouldn't be in any way editing the model, so you don't need to ask for permission. But if you want to edit the model to add the animation then you might ask.

For the triggering, create a dummy building with the same pathing as your final building and the building mesh model. Then use something like that:

[TRIGGER="Bulding"]
Events
Unit - A unit finishes construction
Conditions
Actions
If-Then-Else - Multiple Conditions
If - Conditions
Unit-type of finished construction type is farm building mesh
Then - Actions
Unit - Remove finished construction
Unit - Create farm in position of finished construction (you might want to use a point variable)
Else - Actions
[/TRIGGER]

Freehanded.
 
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