Hey, super noobish question here:
I'm trying to get the spell animation for a certain spell for an imported model to be "spell alernate -1". no matter what I put in the line in the object editor, it doesn't seem to want to play it...
is it case sensitive? do I need each word on a separate string or all together? does it matter which unit I based it on?
I have found some old threads on this but they seemed kind of inconclusive, and it seemed silly to trigger something so built-in.
thanks!
I'm trying to get the spell animation for a certain spell for an imported model to be "spell alernate -1". no matter what I put in the line in the object editor, it doesn't seem to want to play it...
is it case sensitive? do I need each word on a separate string or all together? does it matter which unit I based it on?
I have found some old threads on this but they seemed kind of inconclusive, and it seemed silly to trigger something so built-in.
thanks!