• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Animate these models for me :)

Status
Not open for further replies.
Level 2
Joined
Sep 8, 2018
Messages
10
upload_2018-9-10_7-46-56.png
upload_2018-9-10_7-47-4.png
upload_2018-9-10_7-47-13.png
upload_2018-9-10_7-47-22.png
upload_2018-9-10_7-47-31.png
upload_2018-9-10_7-47-40.png
upload_2018-9-10_7-47-48.png
just request and I can send you the models
 
All of those except (maybe) the Melee/OoT Sheik model are an incredibly high poly count for warcraft. Just look at the number of vertices on them! I would not recommend using these models in your map. That being said they all have, uhh, already been animated for the game they come from so I don't see why you can't just rename those animations to things the warcraft engine understands.
 
Status
Not open for further replies.
Back
Top