(1 ratings)
I've played through
I've few doubts........:
-Is your boss even beatable...?(with FULL ITEMS)
-How long it takes to earn 100k(it's very long!!!)
2 amulets of sun for 100k, some friends, 20 lvl and you beat boss in like 2 mins.
creep bounty is high enough at least in wave 4 and more... also there should be rush wave with 5k bounty per unit after you destroy all four enemy bases...
Moderation
Animal Siege First Edition
Created by Cosmas ; Uploaded by: Cosmas
Ok let see what we have here...
Map presentation is really poor.
There is no credit list, and you imported 170 files into map...
Terrain is empty, bad, simple...
Triggers have large number of memory leaks, example ↓
Hero selection system can be created with 2 triggers instead of 10 or more...
Rush wave
Events
Time - Every 10.00 seconds of game time
Conditions
Actions
Unit - Create 5 Raider for Player 12 (Brown) at (Center of Rush wave 2 <gen>) facing Default building facing degrees
Unit - Create 5 Zombie for Player 12 (Brown) at (Center of Rush wave 1 <gen>) facing Default building facing degrees
Unit - Create 5 Fel Orc Raider for Player 12 (Brown) at (Center of Rush wave 4 <gen>) facing Default building facing degrees
Unit - Create 5 Polar Bear for Player 12 (Brown) at (Center of Rush wave 3 <gen>) facing Default building facing degrees
Unit - Create 5 Ogre Magi for Player 12 (Brown) at (Center of Rush wave 5 <gen>) facing Default building facing degrees
Unit Group - Pick every unit in (Units in Rush wave <gen> matching ((Owner of (Matching unit)) Equal to Player 12 (Brown))) and do (Actions)
Loop - Actions
Unit - Order (Picked unit) to Patrol To (Center of Base <gen>)
Multiboard has errors...
Game isn't balanced well...
Few items only.
Hero spells are cool but they use wait actions = bugs
Map status: Rejected
Broken Rules:
(Map) Presentation, (Map) Credits
Thread Cleaned:
/
Status: Rejected
Credit for resources you imported!credit list? it's like only me..
I want to see nice terrain not empty one and not terrain filled with crap!you don't like 170 imports but you want terrain filled with lots of crap, can't understand that.
Wait trigger actions ruin MUI (In large number of cases) so spell can't be used few times in a row.wait? yes i don't know what they do i could do more triggers to fix whatever they cause but you don't like much triggers...
So? Look buddy, I don't care if you 1st time opened WE 1 hour ago or you work within it for like 10 years, I am here to judge map quality, give suggestions, show you where you made errors and help you with your projects...anyway it's my second map don't expect much god damn only 1 rejected?:goblin_ boom:
![]()