- Joined
- Jan 16, 2019
- Messages
- 38
what..... this is incredible!, you did an excellent job here!
(23 ratings)
Mount and unmount animation I make for transform ability(like metamorphisis, avatar) so the horse must appear and dissapper to following "Stand 1" animation. The more natural version that you recommend would be for cinematic purpose but when he mount or unmount, position of Anduin still change( morph animation: Anduin move to right then mounting on the horse, morph alternate: Anduin unmount but when he unmount of the horse he will stand in the right of the horse that mean when he continues stand 1 he will jump to the left).What I am trying to tell that ,it can't natural like the real live.Another thing I'd recommend is smoothing over the last parts of the Mount and Dismount animations so that Anduin doesn't warp so suddenly on top of Reverence, or off of it. Maybe make a version where Anduin is stand-alone and Reverence is stand-alone, and so the "mount" and "dismount" animations would look more natural (with no appearing/disappearing horse).
Yeah, it would probably be really hard to make this realistic or look good. Maybe simply making it extremely stylized ("magical summoning") would be better?Mount and unmount animation I make for transform ability(like metamorphisis, avatar) so the horse must appear and dissapper to following "Stand 1" animation. The more natural version that you recommend would be for cinematic purpose but when he mount or unmount, position of Anduin still change( morph animation: Anduin move to right then mounting on the horse, morph alternate: Anduin unmount but when he unmount of the horse he will stand in the right of the horse that mean when he continues stand 1 he will jump to the left).What I am trying to tell that ,it can't natural like the real live.
Yeah,magic summoning won't have suddenly jumping in morph and morph alternate and we can split the model into Anduin and his horse loor more natural than he unmount of horse then horse disappear then we have a horse stand next to Anduin but in my view I still prefer mount and unmount version because it look more cooler XDYeah, it would probably be really hard to make this realistic or look good. Maybe simply making it extremely stylized ("magical summoning") would be better?
View attachment 387360
How long has Anduin been using the Scissors?
He take that from Gwen (League of legends new aberrati-... I mean character)View attachment 387360
How long has Anduin been using the Scissors?
unbeliveable nobody answered you this simple question..... well anyway, i know its waaay to late. but simple put in the word alternate at the art - required animation names...How Do I use the mounted version for gameplay, Movement, Attack stand.
I think its Strange this modle not has been approved long ago. Couse in my opinion, this is a really fantastic model. 5/5.I think the horse could have a visibility fade in and out for spawning/despawning
I will, next time when I have time againI think its Strange this modle not has been approved long ago. Couse in my opinion, this is a really fantastic model. 5/5.
Along with his dragon/elf hero models, and the reaper, thise at the very least deserve a very desireable, or even with this one a directors cut. But thats just my opinion.
It works flawless. So hope any staff member will Please approve it already. Its long over do.
who do you ask? also, i can confirm as having the model on my map, a facefx is not required. it works fine without.whose facefx do you recommend here?
I'm asking VictorZ of coursewho do you ask? also, i can confirm as having the model on my map, a facefx is not required. it works fine without.
also. could you go over what would need to be fixed in your opinion?.... you can savely set it at least to approved. as i can confirm it works very well, and without any issues.
all animations are very well done, and its just a pleasure all in all to watch this model beat up things, as smooth the animations is.... only thing that could be pointed out, is that thing how the horse morph is like, a bit to the side in animations from being on foot, to going on horse, and then fit's back in to be the riding form thats in the middel of the selection ring. but thats not fair to demand that corrected, as its not as bad as to ruin the emmirsion.