• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Ancient Ruins

Status
Not open for further replies.
Level 34
Joined
Sep 6, 2006
Messages
8,873
These aren't very good. You have good height variation, but your tile variation is poor at best. The picture with the stumps is the worst. They are all identical and are the only thing in the screen. Work on camera angles, as all these are just birds eye view and rather boring. As well there seems to be no atmosphere. Add some fog and a sky.
 
Level 18
Joined
Aug 3, 2008
Messages
1,935
id have to agree with gilles.

these arn't reall good lol

If you want to make terrain good , your going to have to go to the sticky threads, and try to learn. ( thats kinda how i did it )

i suggest looking at the "Legedary terrain" thread.

critisism :
make your work more presentable. If possible, get rid of the little toolbar on the left of each pic ( because they look ugly) Use black Paint, or Photoshop.

You need better camera anlge, and for some reason, your tiles look strange.
You may also need to put in a sky and csome nice fog.

for the first pic, i suggest that you change the camera angle to :
far z = 5500
angle of attack = 3.00
z offset = 200
distance = to your likeing.

this camera usually works with almost any kind of terrain. Experiment with the angle, and turn a sky on. You may get better results.

Also : DO NOT add incomplete terrain work, unless it was a part of a map project or something .
 
Status
Not open for further replies.
Top