Moderator
M
Moderator
18:37, 9th Aug 2011
-Kobas-:
Status: Rejected
-Kobas-:
Status: Rejected
(2 ratings)
1. (5.8.2011)
- applied the map's terrain completely anew, giving it a lusher texture
- moved the shorelines slightly
- added some more trees to the map
- polished some other parts of the map
2. (7.8.2011)
- changed some of the units on the map, to fit it into the classic melee map type
- improved some of the water cliff areas with extra hight levels
Needs Fixing
- Map Description
- Screenshots
- Overview
- Changelog (if any future changes are to be made to the map)
Rules said:Requirements level 1:
- a description clearly telling what this map is about.
- a name not being "just another x map".
- the author field should match the submitters name, (but don't be nazi about it).
- the name and picture should look unique.
- the map should not violate any other site rules.
- the map should be properly categorized.
- the minimap should not reveal a hideous terrain that clearly reveals poor quality.
Level 2 (possibly requires opening):
- the map is new or a heavily modified version of another map (in which case credit should be given if possible).
- the map does not crash (on launch and during playing).
- the map has no obvious dead icons.
- the map is not bad. (the map should be alright. Not necessarily a director's cut at all, but useful in some way. Perhaps a good storyline or good terrain/graphics or entertaining.)
Hmm, can you point out what classifies this as altered melee? I'm not really sure what falls under that category. I thought altered melee would be something like a melee map with custom units or custom triggers etc.
EDIT: Oh also we've joined this site 4 days apart, by the way ^^
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Created by Lelling ; Uploaded by: Lelling _________________________________________________________________ Idea: (Max points: +3) The idea of everything connected to the middle is good, aswell the fact you need to kill the hostile's in the middle to explore more of the map. But the rest of the map review is the reason why you only earn the current amount.You have earned +1 Map Presentation: (Max points: +13) It's good you got screenshots, and why you made it, but you wrote something that makes no sense :A four-player melee map, with a goblin shipyard in the centre. Since AI players don't buy naval units I made a lot of the land accessible by foot, and only some regions available only by naval transport, however, there is some advantage available for those that use naval units. Wood is also scarce, and gold supplies are limited, so players need to make quick and decisive action. What you just told us is that you made a map where you need to be able to travel, which Ai players is not able to do? So they’re a handicap for computers? First of all that is not acceptable for melee maps, and the fact that players need to make a quick decision is even worse due to the level of hostile units. So you made a reversed map presentation You have earned +5 Terrain: (Max points: +19) You’re terrain outlook seems decent, but the locations of everything is messy. You made places where the Ai players aren’t able to come to, and the base space is too small. And you got too much water, and way too little area to build expansionsYou have earned +8 Gameplay: (Max points: +27) The game play is not good because:
Total Points: +29
_________________________________________________________________ 1/5 Vote for Rejection (Unacceptable) |
the fact that players need to make a quick decision is even worse due to the level of hostile units.
Dude your map's been deleted, re-upload it.