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An unit killed by explosion throws body parts

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Uncle

Warcraft Moderator
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Aug 10, 2018
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If you have a working Missile system in your map then it shouldn't be too difficult to do.

A unit dies --> Unit = Skeleton --> Create X missiles with random directions, offsets, and missile arcs

You can use the Point with Polar Offset function to determine the destination Point of each missile.
 
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