- Joined
- Oct 28, 2019
- Messages
- 536
If an unit is killed by artillary (explode) it drops "undropable" item
If anyone knows my myth map, units has bounty, its a item that it gains if the unit kills a unit, it cant be dropped, sell etc... all assets in Object editor are right.
But a problem or a bug is happening, if the unit is killed by explosion artilhary the item drops in the ground, im trying making a trigger to remove this item.
Other solution is change "to can´t raise does not decay" this solve the problem, but the corpse is removed from the battleground, and I want it remais there
So this is the trigger Im trying doing
If anyone knows my myth map, units has bounty, its a item that it gains if the unit kills a unit, it cant be dropped, sell etc... all assets in Object editor are right.
But a problem or a bug is happening, if the unit is killed by explosion artilhary the item drops in the ground, im trying making a trigger to remove this item.
Other solution is change "to can´t raise does not decay" this solve the problem, but the corpse is removed from the battleground, and I want it remais there
So this is the trigger Im trying doing
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Loses Bounty
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Events
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Unit - A unit Loses an item
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Item-type of (Last dropped item)) Equal to Bounty Hunter 3
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(Item-type of (Last dropped item)) Equal to Bounty Hunter 4
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(Item-type of (Last dropped item)) Equal to Bounty Hunter 5
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(Item-type of (Last dropped item)) Equal to Bounty Hunter 1
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(Item-type of (Last dropped item)) Equal to Bounty Hunter 2
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Actions
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Item - Remove (Last dropped item)
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