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so make it by trigger
event:
map initializon
action:
pickplayer 1 and add him to playergroup1
pick player 2 and add him to playergroup2
etc...
then make playergroup 1 enemy to all other playergroups
etc...
and then later in game
eventlayer chat message -aly 2
condition:chating player equal to player 1
action:set playergroup 1 aly to playergroup 3
and so on...
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