Hello,
I'm a little stuck with this...I'm trying to create a trigger that changes the alliance settings for all players but can't seem to get it to work.
I have set forces, namely: player 1 to 9 being allied, and 10 being their enemy.
Basically, a unit dying is the event, and then i check to see that it's a particular type of unit.
Actions:
Make triggering player treat player 10 as an ally.
Make player 10 treat triggering player as an ally.
Right, so that seems to work, but now i want that triggering player's initial allies to become his enemies, and for his allies to treat him as an enemy.
Essentially the player is transferring to player 10's force.
Here's what i tried:
Player group:
Make all enemies of 10 treat all allies of 10 as enemy
Make all allies of 10 treat all enemies of 10 as ally
I stick in a small wait in between these two lines and the previous ones at the top of my post, just in case the game needs some time to recognise that the triggering player is now with 10 and vice versa.
But, this part doesn't work regardless....the triggering player is allied with 10, and 10 with him but the other players still treat him as an ally, and he treats them as an ally...any help would be appreciated.
I'm a little stuck with this...I'm trying to create a trigger that changes the alliance settings for all players but can't seem to get it to work.
I have set forces, namely: player 1 to 9 being allied, and 10 being their enemy.
Basically, a unit dying is the event, and then i check to see that it's a particular type of unit.
Actions:
Make triggering player treat player 10 as an ally.
Make player 10 treat triggering player as an ally.
Right, so that seems to work, but now i want that triggering player's initial allies to become his enemies, and for his allies to treat him as an enemy.
Essentially the player is transferring to player 10's force.
Here's what i tried:
Player group:
Make all enemies of 10 treat all allies of 10 as enemy
Make all allies of 10 treat all enemies of 10 as ally
I stick in a small wait in between these two lines and the previous ones at the top of my post, just in case the game needs some time to recognise that the triggering player is now with 10 and vice versa.
But, this part doesn't work regardless....the triggering player is allied with 10, and 10 with him but the other players still treat him as an ally, and he treats them as an ally...any help would be appreciated.