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All player Hero Reviver?

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I don't know how people make the trigger editor thing show up, and i don't know if it is really good triggering, but it works.

Event
Area/name of event-Unit-Player owned unit event
a unit owned by Player dies
Condition- None
Event
Area/name- Hero-revive instantly
Instantly revive Dying unit At point show/hide revival graphics

You might need to copy it so it works for all players.

Edit-It took me a while to post all that, so the next guy up got her first, I'll guess I'll just leave this here just in case.
 
I don't know how people make the trigger editor thing show up, and i don't know if it is really good triggering, but it works.

Event
Area/name of event-Unit-Player owned unit event
a unit owned by Player dies
Condition- None
Event
Area/name- Hero-revive instantly
Instantly revive Dying unit At point show/hide revival graphics

Vamp's is basically what I attached except;

The one I attached has a free revive timer. (you can change the value)
 
I don't know how people make the trigger editor thing show up, and i don't know if it is really good triggering, but it works.

Event
Area/name of event-Unit-Player owned unit event
a unit owned by Player dies
Condition- None
Event
Area/name- Hero-revive instantly
Instantly revive Dying unit At point show/hide revival graphics

You might need to copy it so it works for all players.

Edit-It took me a while to post all that, so the next guy up got her first, I'll guess I'll just leave this here just in case.

use the 'trigger' tag (surround it with []). Then use 4 spaces to indent.

Quote this post to see what I typed for this:

  • DIS BE A TRIGGER MON!
    • Events
      • Unit - Unit Enters Neighborhood <gen>
    • Conditions
      • (Unit-type of (Triggering unit)) Equal to Something Strange
    • Actions
      • Custom script: call ghostbusters()
 
QUOTE=Vampiro320;1321350]I don't know how people make the trigger editor thing show up, and i don't know if it is really good triggering, but it works.

Event
Area/name of event-Unit-Player owned unit event
a unit owned by Player dies
Condition- None
Event
Area/name- Hero-revive instantly
Instantly revive Dying unit At point show/hide revival graphics

You might need to copy it so it works for all players.

Edit-It took me a while to post all that, so the next guy up got her first, I'll guess I'll just leave this here just in case.[/QUOTE]

I tryed it it dont work
 
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