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Aliens v2.2

Submitted by Lord_Sauron
This bundle is marked as approved. It works and satisfies the submission rules.
Contents

Aliens v2.2 (Map)

  1. Lord_Sauron

    Lord_Sauron

    Joined:
    Nov 17, 2004
    Messages:
    273
    Resources:
    9
    Maps:
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    Resources:
    9
    This is an early version, more will follow with additional features and improvements.

    Here are some screenshots:
    http://putfile.com/pic.php?pic=2/5610165350.jpg&s=x402
    http://putfile.com/pic.php?pic=2/5610155337.jpg&s=x402
    http://putfile.com/pic.php?pic=2/5610163323.jpg&s=x402

    Visit the Lords of Middle Earth website at www.x187.com for more information regarding this and my other maps.
     
  2. Spenser

    Spenser

    Joined:
    Feb 9, 2006
    Messages:
    2
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    ok i hosted your map on battle.net a couple times and got a few suggestions.!1! the map goes wayyyyy to quick because of the objectives. there dumb i would recommend just to remove all objectives and make new ones stating that if the queen dies the humans win if all humans die aliens win. I recommend this because if you keep the old objectives the map is simply a retarted race for generators and doesnt follow the true alien spirit at all. !2! the humans are a little on the weak side so maybe give them a little boost. !3! since theres no resurrections maybe when the humans reach low enough health they fall alseep and are able to be carried back to the nest for incubation. this would give humans a chance to rescue fallen comrades. !4! make the map bigger in order to make the aliens ability to hide a little more realistic and to make the map scarier. (for humans lol) !5! the aliens can lay eggs almost anywhere, so possibly make that the eggs have to be laid on blight which is only in the nest area. So there are my suggestions, please take them into consideration when you update this map.