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AI spell CastERS behave strange

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I am creating AI players for my mini game Azeroth Marathon, but I have some problemm when AI cast spells.
For excample if u order ur unit to move to some point, and while it is running u activate wind walk, spell will get active but unit will not stop, but if AI unit is running and while he is running he activate wind walk, it will get active but unit will stop running? Help me
 
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Jun 14, 2009
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Problems like this are frequently encountered when using AI. I for example once made a spell in which an invisible unit is created and casts a silence spell. This spell worked when I used it but when the AI was supposed to use it, the invisible unit never did cast the silence spell. In this case I solved the problem by adding the AI player to the same force as mine in the Force properties section and unselecting the allied box.

I suggest that you try and find a workaround for this problem by for example ordering the unit to continue walking a few seconds after casting the windwalk spell.
 
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